Unit ai_animal

Classes, Interfaces, Objects and Records
Types
Constants
Variables

Description

Shared Artificial Stupidity unit for animal AI

Uses

Overview

Functions and Procedures

procedure wander(id, spx, spy: smallint);
procedure chasePlayer(id, spx, spy: smallint);
procedure escapePlayer(id, spx, spy: smallint);
procedure combat(id: smallint);
procedure infighting(npcID, enemyID: smallint);

Description

Functions and Procedures

procedure wander(id, spx, spy: smallint);

Move in a random direction

procedure chasePlayer(id, spx, spy: smallint);

Chase the player character

procedure escapePlayer(id, spx, spy: smallint);

Run away from the player character

procedure combat(id: smallint);

NPC attacks the player

procedure infighting(npcID, enemyID: smallint);

NPC attacks another entity


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