Unit blue_fungus

Classes, Interfaces, Objects and Records
Types
Constants
Variables

Description

Stationary hazard, when attacked there's a chance of bewildering the player

Uses

Overview

Functions and Procedures

procedure createBlueFungus(uniqueid, npcx, npcy: smallint);
procedure takeTurn(id: smallint);
function isNextToPlayer(spx, spy: smallint): boolean;
procedure combat(idOwner, idTarget: smallint);
procedure death;

Description

Functions and Procedures

procedure createBlueFungus(uniqueid, npcx, npcy: smallint);

Create fungus

procedure takeTurn(id: smallint);

Take a turn

function isNextToPlayer(spx, spy: smallint): boolean;

Check if player is next to NPC

procedure combat(idOwner, idTarget: smallint);

Fungus attacks

procedure death;

NPC Death


Generated by PasDoc 0.16.0.