Unit camera
Classes, Interfaces, Objects and Records
Types
Description
Camera unit follows the player around and displays the surrounding game map
Uses
- SysUtils
- globalUtils
- ui
- map
- island
- overworld
Overview
Functions and Procedures
function getX(Xcoord: smallint): smallint; |
function getY(Ycoord: smallint): smallint; |
procedure drawMap; |
procedure drawPlayer; |
function getXOW(Xcoord: smallint): smallint; |
function getYOW(Ycoord: smallint): smallint; |
procedure drawOWMap; |
procedure drawOWPlayer; |
Constants
camHeight = 19; |
Variables
c: smallint; |
camWidth: smallint; |
r: smallint; |
Description
Functions and Procedures
function getX(Xcoord: smallint): smallint; |
Underground camera |
function getY(Ycoord: smallint): smallint; |
procedure drawMap; |
procedure drawPlayer; |
function getXOW(Xcoord: smallint): smallint; |
Overground camera |
function getYOW(Ycoord: smallint): smallint; |
procedure drawOWMap; |
procedure drawOWPlayer; |
Constants
camHeight = 19; |
Variables
c: smallint; |
camWidth: smallint; |
r: smallint; |
Generated by PasDoc 0.16.0.