Unit fov

Classes, Interfaces, Objects and Records
Types
Constants
Variables

Description

Players Field of View functions

Uses

Overview

Functions and Procedures

procedure drawLine(x1, y1, x2, y2: smallint; hiDef: byte);
procedure fieldOfView(centreX, centreY, radius: smallint; hiDef: byte);
procedure drawOverLine(x1, y1, x2, y2: smallint);
procedure islandFOV(centreX, centreY: smallint);

Description

Functions and Procedures

procedure drawLine(x1, y1, x2, y2: smallint; hiDef: byte);

Draw Bresenham lines in a circle

procedure fieldOfView(centreX, centreY, radius: smallint; hiDef: byte);

Calculate circle around player

procedure drawOverLine(x1, y1, x2, y2: smallint);

Draw Bresenham lines overground

procedure islandFOV(centreX, centreY: smallint);

FoV on the overworld map


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