Unit fov
Classes, Interfaces, Objects and Records
Types
Constants
Variables
Description
Players Field of View functions
Uses
- map
- globalUtils
- overworld
- island
Overview
Functions and Procedures
procedure drawLine(x1, y1, x2, y2: smallint; hiDef: byte); |
procedure fieldOfView(centreX, centreY, radius: smallint; hiDef: byte); |
procedure drawOverLine(x1, y1, x2, y2: smallint); |
procedure islandFOV(centreX, centreY: smallint); |
Description
Functions and Procedures
procedure drawLine(x1, y1, x2, y2: smallint; hiDef: byte); |
Draw Bresenham lines in a circle |
procedure fieldOfView(centreX, centreY, radius: smallint; hiDef: byte); |
Calculate circle around player |
procedure drawOverLine(x1, y1, x2, y2: smallint); |
Draw Bresenham lines overground |
procedure islandFOV(centreX, centreY: smallint); |
FoV on the overworld map |
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