Unit green_fungus
Classes, Interfaces, Objects and Records
Types
Constants
Variables
Description
Stationary hazard, when attacked will either poison the player or release spores
Uses
Overview
Functions and Procedures
procedure createGreenFungus(uniqueid, npcx, npcy: smallint); |
procedure takeTurn(id: smallint); |
function isNextToPlayer(spx, spy: smallint): boolean; |
procedure combat(idOwner, idTarget: smallint); |
procedure death; |
Description
Functions and Procedures
procedure createGreenFungus(uniqueid, npcx, npcy: smallint); |
Create fungus |
procedure takeTurn(id: smallint); |
Take a turn |
function isNextToPlayer(spx, spy: smallint): boolean; |
Check if player is next to NPC |
procedure combat(idOwner, idTarget: smallint); |
Fungus attacks |
procedure death; |
NPC Death - Fungus releases spores into the air |
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