Unit magicEffects

Classes, Interfaces, Objects and Records
Constants
Variables

Description

Magic and Spell effects are calculated here

Uses

Overview

Functions and Procedures

procedure minorScorch;
procedure bewilderArea;
procedure vampiricDrain;

Types

TSmallintArray = array of smallint;

Description

Functions and Procedures

procedure minorScorch;

Burn enemies in a cirle area from starting centre coordinates

procedure bewilderArea;

Bewilder enemies in a circle around the player

procedure vampiricDrain;

Drain enemy HP in a circle around the player

Types

TSmallintArray = array of smallint;
 

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