Unit magicEffects
Classes, Interfaces, Objects and Records
Constants
Variables
Description
Magic and Spell effects are calculated here
Uses
Overview
Functions and Procedures
procedure minorScorch; |
procedure bewilderArea; |
procedure vampiricDrain; |
Types
TSmallintArray = array of smallint; |
Description
Functions and Procedures
procedure minorScorch; |
Burn enemies in a cirle area from starting centre coordinates |
procedure bewilderArea; |
Bewilder enemies in a circle around the player |
procedure vampiricDrain; |
Drain enemy HP in a circle around the player |
Types
TSmallintArray = array of smallint; |
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