Unit npc_lookup
Classes, Interfaces, Objects and Records
Types
Constants
Variables
Description
Lookup table for NPC's, based on the environment
Uses
- globalUtils
- universe
- map
- smell
- village
- cave_rat
- giant_cave_rat
- blood_bat
- large_blood_bat
- green_fungus
- mushroom_person
- redcap_lesser
- redcap_lesser_lobber
- small_green_fungus
- small_hyena
- redcap_fungus
- hyena_fungus
- small_hornet
- small_corpse_spider
- gnome_warrior
- gnome_assassin
- crypt_wolf
- blue_fungus
- embalming_spider
- gnome_cultist
- bogle_drunk
- ghoul_lvl1
- skeleton_lvl1
- zombie_weak
- goblin_necromancer
- corpse_zombie
- rabid_dog
- cave_bear
- scorpion
- small_scorpion
- trog_simple
- trog_giant
- villager
- merchant
Overview
Functions and Procedures
procedure NPCpicker(i: byte; unique: boolean; dungeon: dungeonTerrain); |
Description
Functions and Procedures
procedure NPCpicker(i: byte; unique: boolean; dungeon: dungeonTerrain); |
randomly choose a creature and call the generate code directly |
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